The act of acquiring a no-cost, digitally distributed interactive narrative centered on solving a homicide. Such acquisitions typically involve accessing a website or platform and retrieving a software file containing the game’s code and assets. As an example, an individual might visit a website offering a selection of downloadable games and select one categorized as a “murder mystery,” initiating the retrieval process without incurring a fee.
The availability of these digital entertainment options democratizes access to a specific genre, broadening its potential audience. Historically, participation in such narratives might have been limited by cost barriers. The digital distribution model also facilitates broader dissemination and exploration of various narrative styles and game mechanics within the genre, providing opportunities for both developers and players.