The term references the acquisition of a software application for personal computers that enables users to interact with a virtual character resembling a lifelike doll. This typically involves downloading and installing a program onto a computer system, allowing users to engage with a digital representation often characterized by customizable features and interactive behaviors. An example includes obtaining a specific application from a software distribution platform to run on a Windows or macOS operating system.
The significance of such acquisitions lies in the potential for entertainment, creative expression, or even therapeutic applications. Historically, digital character interactions have evolved from simple avatar customization to more complex simulations of artificial intelligence and emotional responses. The ability to personalize and interact with these virtual entities offers users a sense of control and connection, fostering engagement and potentially providing an outlet for creativity.