The acquisition of the second installment in the Black Ops series for the PlayStation 3 console, obtained through electronic distribution, represents a specific method of game ownership. Rather than purchasing a physical copy from a retail outlet, the game files are directly transferred to the console’s hard drive via an internet connection. This contrasts with traditional physical media purchases and relies on the PlayStation Network infrastructure.
The availability of game titles in a downloadable format provided users with immediate access upon purchase, circumventing the need to travel to a store or wait for shipping. This digital distribution model offered benefits such as space saving, as physical game cases were no longer required, and potential cost savings due to the elimination of manufacturing and distribution expenses. Furthermore, the rise of digital marketplaces allowed for a broader selection of titles, including those that may not have received a physical release.