The capability to acquire a digital copy of the crossover fighting game released on Nintendo’s home console is examined. This action, facilitated through the Nintendo eShop or alternative means, allows users to install and play the title directly on their system’s internal storage or an external USB drive.
Accessing the game in this manner provides convenience, eliminating the need for physical media. The digital availability further allows for potential benefits such as pre-loading, enabling gameplay immediately upon release, and reducing wear and tear on the console’s disc drive. Historically, the option to obtain games digitally has expanded the reach and lifespan of older consoles and titles.